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Quests

62 playable quests with a full quest journal. Back to info & rules.

How quests work here

After the tutorial you pick a quest path once. Questers play the quests themselves and get 10x the normal quest xp. Skip quests completes every quest at once: all quest points and unlocks, but no quest xp, no quest item rewards and no quest cape. The quest tab and journal show the status of every quest and what you need for it.

Recommended quest order

Not sure what to do next? Go top to bottom. No quest comes before the ones it needs, and the early ones give big xp and handy unlocks. If one is locked by a skill level, skip ahead to the next one you can start and come back later.

#QuestYou need
1Cook's AssistantQuick one to warm up, and some Cooking xp.None
2Sheep ShearerEasy Crafting xp just north of Lumbridge.None
3Rune MysteriesUnlocks Runecrafting. Short, and The Lost Tribe needs it later.None
4Waterfall QuestHuge Attack and Strength xp for a short quest. Best early quest there is.None
5The Restless GhostPrayer xp and the ghostspeak amulet you need for Morytania later.None
6Druidic RitualUnlocks Herblore. Loads of later quests need it.None
7Witch's PotionShort and easy Magic xp.None
8Imp CatcherMagic xp. Imps drop the beads all over the place.None
9Doric's QuestMining xp, plenty for the blurite in The Knight's Sword.None
10The Knight's SwordMassive Smithing xp for a free quest. Bring a pickaxe.None
11Fight ArenaLots of Attack xp plus some Thieving.None
12Tree Gnome VillageMore Attack xp, and Monkey Madness needs it later.None
13Witch's HouseBig Hitpoints xp.None
14Goblin DiplomacyQuick 5 quest points and a bit of Crafting xp.None
15Romeo & JulietEasy 5 quest points around Varrock.None
16Ernest the Chicken4 quest points in Draynor Manor. Animal Magnetism needs it.None
17Vampire SlayerAttack xp. Bring garlic and a hammer.None
18Demon SlayerGets you Silverlight, great against demons.None
19Pirate's TreasureQuest points and a bit of loot.None
20Prince Ali RescueFree trips through the Al Kharid gate from now on.None
21Shield of ArravPick a gang. Heroes' Quest needs this one.None
22Black Knights' FortressYou've got the 12 quest points it needs by now. Recruitment Drive needs it.12 quest points
23Priest in PerilOpens Morytania. A bunch of quests start from here.None
24Monk's FriendQuick Woodcutting xp and some law runes.None
25Gertrude's CatCooking xp and a kitten of your own.None
26Plague CityMining xp and the Ardougne teleport.None
27Clock TowerEasy one just south of Ardougne.None
28Sheep Herder4 quest points right next to Ardougne.None
29Murder MysteryCrafting xp and 3 quest points, no fighting.None
30Observatory QuestCrafting xp and a random reward from the professor.None
31Merlin's Crystal6 quest points and Excalibur.None
32Holy GrailBig Prayer and Defence xp. Follows Merlin's Crystal.20 Attack, Merlin's Crystal
33Death PlateauShort one that starts the troll quests.None
34Troll StrongholdTwo xp lamps and the way into the Troll Stronghold. Needs 15 Agility.15 Agility, Death Plateau
35Fishing ContestFishing xp and the tunnel under White Wolf Mountain.10 Fishing
36Tribal TotemThieving xp. Needs 21 Thieving.21 Thieving
37Jungle PotionHerblore xp on Karamja. Zogre Flesh Eaters needs it.3 Herblore, Druidic Ritual
38Sea SlugLots of Fishing xp. Needs 30 Firemaking.30 Firemaking
39Nature SpiritThe blessed sickle and Mort Myre fungus. Follows Priest in Peril.18 Crafting, Priest in Peril, The Restless Ghost
40Lost CityZanaris, and the dragon longsword and dagger. Needs 31 Crafting and 36 Woodcutting.31 Crafting, 36 Woodcutting
41Dwarf CannonLets you buy and use the dwarf multicannon.None
42Big Chompy Bird HuntingOgre bow and chompy hunting. Needs 30 Cooking and 30 Ranged.5 Fletching, 30 Cooking, 30 Ranged
43Zogre Flesh EatersRanged, Fletching and Herblore xp. Rum Deal needs it later.30 Ranged, 4 Smithing, 8 Herblore, Jungle Potion, Big Chompy Bird Hunting
44Recruitment DrivePrayer, Herblore and Agility xp, and you can respawn in Falador.Black Knights' Fortress, Druidic Ritual
45Scorpion CatcherStrength xp. Needs 31 Prayer (Holy Grail helps a lot).31 Prayer
46Dragon SlayerRune platebody and big Strength and Defence xp. Needs 32 quest points.32 quest points
47The Lost TribeMining, Agility and Thieving xp under Lumbridge.17 Mining, 13 Agility, 13 Thieving, Goblin Diplomacy, Rune Mysteries Quest
48Creature of FenkenstrainThieving xp and the ring of charos.20 Crafting, 25 Thieving, Priest in Peril, The Restless Ghost
49The GolemCrafting and Thieving xp out in the desert.20 Crafting, 25 Thieving
50Elemental WorkshopCrafting and Smithing xp, and you can make elemental shields.20 Mining, 20 Smithing, 20 Crafting
51The Dig SiteHuge Mining xp. Desert Treasure needs it.10 Agility, 10 Herblore, 25 Thieving
52The Tourist TrapXp in two skills you pick. Desert Treasure needs it.10 Fletching, 20 Smithing
53The Grand TreeBig Agility, Attack and Magic xp and the gnome gliders. Needs 25 Agility.25 Agility
54Animal MagnetismAva's attractor for your Ranged. Needs 30 Ranged and 35 Woodcutting.30 Ranged, 18 Slayer, 19 Crafting, 35 Woodcutting, The Restless Ghost, Ernest the Chicken, Priest in Peril
55Temple of IkovBig Ranged xp. Desert Treasure needs it.42 Thieving, 40 Ranged
56The Fremennik TrialsFremennik helmets and the Rellekka shops.25 Fletching, 40 Woodcutting, 40 Crafting
57Monkey MadnessDragon scimitars and huge combat xp. Bring good food for the demon at the end.Tree Gnome Village, The Grand Tree
58Tears of GuthixFree xp from the tears every few days. Needs 43 quest points and 49 Firemaking.43 quest points, 49 Firemaking, 20 Crafting, 20 Mining
59Family CrestGauntlets you can turn into cooking, goldsmith or chaos gauntlets. Needs 59 Magic.40 Crafting, 40 Mining, 40 Smithing, 59 Magic
60Heroes' QuestThe Heroes' Guild. Needs 55 quest points and a few skills.55 quest points, 53 Cooking, 53 Fishing, 25 Herblore, 50 Mining, Shield of Arrav, Lost City, Merlin's Crystal, Dragon Slayer, Druidic Ritual
61Rum DealFishing, Farming and Prayer xp. High skill needs, so save it for later.42 Crafting, 40 Farming, 47 Prayer, 42 Slayer, 50 Fishing, Zogre Flesh Eaters, Priest in Peril
62Desert TreasureAncient Magicks. Four tough fights, so do it last.10 Slayer, 50 Firemaking, 50 Magic, 53 Thieving, Digsite Quest, Temple of Ikov, Troll Stronghold, Priest in Peril, Waterfall Quest, The Tourist Trap

Claiming quest xp

Some quests let you pick where their xp goes. Lamps (like the Troll Stronghold ones) stay in your inventory until you rub them. Other quests, like The Tourist Trap and Monkey Madness, open a skill screen when you finish. Closed it too early? Type ::questxp, or open the quest in your journal and click it again.

Unpicked xp is saved on your account, so logging out or a server restart won't lose it. You get a reminder when you log in, and xp from more than one quest is picked one at a time.

Quests with full dialogue

Rebuilt from scratch: every npc talks, every step works and the doors only open at the right point of the quest. The ones marked New came with the 15 October update.

QuestWhere it startsYou need
Animal Magnetism NewReward: Ava's attractor or accumulator. Ava keeps selling her devices afterwards.Ava, upstairs in Draynor Manor18 Slayer, 19 Crafting, 30 Ranged, 35 Woodcutting, The Restless Ghost, Ernest the Chicken, Priest in Peril
Big Chompy Bird Hunting NewAfterwards Rantz counts your chompy kills and hands out the chompy bird hats.Rantz, by the cave east of Castle Wars (Feldip Hills)5 Fletching, 30 Cooking, 30 Ranged
Clock TowerBrother Kojo, Clock Tower south of ArdougneNone
Creature of Fenkenstrain NewReward: the Ring of Charos.The signpost in the middle of Canifis20 Crafting, 25 Thieving, Priest in Peril, The Restless Ghost
Death Plateau New11 quest points still open Tenzing's and Dunstan's shops like before.Denulth, Imperial Guard camp in BurthorpeNone
Desert Treasure NewFour diamonds, four bosses and the Ancient Magicks. Eblis sells the ancient staff afterwards.The Archaeologist, Bedabin Camp in the desert53 Thieving, 50 Magic, 50 Firemaking, 10 Slayer, The Dig Site, Temple of Ikov, The Tourist Trap, Troll Stronghold, Priest in Peril, Waterfall Quest
The Dig Site NewAn Examiner at the Exam Centre, south-east of Varrock10 Agility, 10 Herblore, 25 Thieving
Fight Arena NewLady Servil, north-west of the Fight Arena (near Port Khazard)Beat a level 137 enemy
Fishing Contest NewReward: the dwarven tunnel under White Wolf Mountain.The dwarves at either end of the White Wolf Mountain tunnel10 Fishing
The Golem NewThe clay golem in Uzer, desert east of the Shantay Pass20 Crafting, 25 Thieving
The Grand Tree NewOpens the gnome mine under the tree. Gnome gliders need this quest.King Narnode Shareen, Grand Tree in the Gnome Stronghold25 Agility, beat a level 172 demon
The Lost Tribe NewReward includes a ring of life and free access to the Dorgeshuun mines.Sigmund, Lumbridge Castle17 Mining, 13 Agility, 13 Thieving, Goblin Diplomacy, Rune Mysteries
Monk's FriendBrother Omad, monastery south of ArdougneNone
Monkey Madness NewFind the 10th squad on Ape Atoll and become a monkey. Reward: dragon scimitars from Daga, greegrees from Zooknock and 35,000 xp in two combat skills.King Narnode Shareen, in the Grand TreeTree Gnome Village, The Grand Tree, beat a level 195 demon
Murder Mystery NewThe killer is picked at random, so it's a different family member for everyone.A guard at the Sinclair Mansion, north of Seers' VillageNone
Nature Spirit NewAfterwards the silver sickle (b) casts bloom in Mort Myre. Ghasts in the swamp rot your food.Drezel, Saradomin temple at the mouth of the River SalvePriest in Peril, The Restless Ghost (18 Crafting helps)
Observatory Quest NewAfterwards the Spirit of Scorpius gives the unholy symbol mould.The professor in the Observatory reception, south-west of ArdougneNone (10 Crafting for the lens)
Plague City NewArdougne Teleport needs Edmond's magic scroll from this quest.Edmond, north-west corner of East ArdougneNone
Recruitment Drive NewFive random puzzle rooms. Reward: the initiate sallet.Sir Amik Varze, White Knights' Castle in FaladorBlack Knights' Fortress, Druidic Ritual
Rum DealBrew a batch of rum on Braindeath Island. Reward: the holy wrench and Pirate Pete's boat to the island.Pirate Pete, on the dock north of Port Phasmatys42 Crafting, 40 Farming, 47 Prayer, 42 Slayer, 50 Fishing, Zogre Flesh Eaters, Priest in Peril, beat a level 150 Evil spirit
Sea SlugCaroline, east of Ardougne30 Firemaking
Sheep HerderCouncillor Halgrive, near the zoo in East ArdougneNone
Tears of Guthix NewAfterwards you can collect the tears every 3 days for xp in your lowest skill.Juna, in the chasm under the Lumbridge Swamp Caves43 quest points, 49 Firemaking, 20 Crafting, 20 Mining
Temple of IkovLucien, Flying Horse Inn in Ardougne42 Thieving, 40 Ranged, beat a level 84 enemy with Ranged
The Tourist Trap NewNo armour in the mining camp, the guards jail you for it. Reward: xp in two skills of your choice.Irena, by the Shantay Pass10 Fletching, 20 Smithing
Tribal Totem NewKangai Mau, Shrimp & Parrot in Brimhaven21 Thieving
Troll StrongholdDenulth, Imperial Guard camp in BurthorpeDeath Plateau, 15 Agility, beat a level 113 troll (30 Thieving helps)
Waterfall QuestAlmera, her house next to the Baxtorian FallsFight level 84 giants
Zogre Flesh Eaters NewLets you make brutal arrows and cure disease potions.Grish at Jiggig (Feldip Hills)Jungle Potion, 30 Ranged, 4 Smithing, 8 Herblore, beat a level 111 foe (30 Fletching helps)

More playable quests

Free

Black Knights' Fortress, Cook's Assistant, Demon Slayer, Doric's Quest, Dragon Slayer, Ernest the Chicken, Goblin Diplomacy, Imp Catcher, The Knight's Sword, Pirate's Treasure, Prince Ali Rescue, The Restless Ghost, Romeo & Juliet, Rune Mysteries, Sheep Shearer, Shield of Arrav, Vampire Slayer, Witch's Potion

Members

Druidic Ritual, Dwarf Cannon, Elemental Workshop, Family Crest, The Fremennik Trials, Gertrude's Cat, Heroes' Quest, Holy Grail, Jungle Potion, Lost City, Merlin's Crystal, Priest in Peril, Scorpion Catcher, Tree Gnome Village, Witch's House

Heroes' Quest can be done on your own now, on either gang's route. Black Arm: lure Grip to his drinks cabinet and take him out while nobody's watching. Phoenix: pick the lock of the mansion's side door, deal with Grip and use his keys on the treasure room. Doing it with a partner from the other gang still works.

Requirements only

Not playable yet, but their unlocks (areas, items, spells) open as soon as you meet the skill and quest point requirements. They give no quest points.

Cabin Fever, Eadgar's Ruse, The Feud, Ghosts Ahoy, The Giant Dwarf, Horror from the Deep, Icthlarin's Little Helper, In Search of the Myreque, Legends' Quest, Lunar Diplomacy, Recipe for Disaster, Roving Elves, Shades of Mort'ton, Tai Bwo Wannai Trio, Underground Pass, Wanted!

Lunar Diplomacy unlocks the Lunar spellbook.